Abstract: In this paper, the problem of distributively seeking the equilibria of aggregative games with bilevel structures is studied. Different from the traditional aggregative games, here the ...
Designing and deploying DSPs FPGAs aren’t the only programmable hardware option, or the only option challenged by AI. While AI makes it easier to design DSPs, there are rising complexities due to the ...
Abstract: In this paper, the problem of rapidly reconstructing the kill chain for tasks due to the frequent changes of battlefield situation in the current beyond-visual-range cooperative air combat ...